Game update

Chess and Checkers now share a real cohort ladder

Up to now, Sudoku and Math Brain were the only games with a proper difficulty ladder: eight cohorts, seven wins each to move up. Chess had a simpler version — beat the AI once and the next tier unlocked. Checkers didn't have any of it; you just picked a rule set and played a computer opponent that, frankly, moved at random.

What changed

Both games now use the same structure as Sudoku:

Checkers finally has an opponent

The bigger change is under the hood. Checkers' AI used to pick uniformly among its legal moves — it had no idea a capture was worth more than a shuffle. It now weighs material and king value, favors advancing men, and — like Chess's engine — leans on a per-cohort blend of occasional deliberate blunders and evaluation noise. Novice is still very beatable. Legend is not.

Try it

Both ladders are live now in Chess and Checkers under "VS Computer." Let us know how the difficulty curve feels — the feedback board is the fastest way to reach us.

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